
Valleyball VERSUS
๐ Welcome to Valleyball Versus!
Valleyball Versus is a fast-paced 3D arcade sports game built with deterministic Rapier3D physics, Three.js WebGL graphics, and custom procedural animation.
๐ Game Modes & Features
โ๏ธ 1v1 Local Splitscreen Versus: Plug in two controllers (or play Gamepad vs. Keyboard / Split-Keyboard) and battle it out in a multi-camera arena.
๐ Dynamic Target Goal Switching: Attacking ends flip dynamically across the arena every time a goal is scored
๐ Athlete & Match Ball Customization: Select between Classic, Masculine, and Feminine physiques, customize your team kit swatches, and choose your match ball.
๐ The Hustle Board: Complete stat post-match analytics table tracking Goals, Power Spikes, Sweet Spot Hits, Ground Dives, Touches, and Circle Attack/Defense.
๐ฏ Solo Practice Sandbox: Practice movement, slides, dives, volleys, and aerial power spikes freely.
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๐ฎ Controls
*Supports Dual Gamepads (Xbox / PlayStation) and Keyboard & Mouse.*
Movement**: WASD / Left Stick
Look / Aim**: Mouse Look / Right Stick
Jump**: Spacebar / [A] (Cross)
Sprint**: Shift (Hold) / [LT] (L2)
Slide: C / [RT] (R2)
Dive: Q / [X] (Square)
Volley / Kick: E / [B] (Circle)
Spike: R / [Y] (Triangle)
Camera Cycle: Tab / D-Pad
Pause / Menu: Esc / Start (Options)
Key Features
- 100% Procedural Physics: Zero scripted or baked animations. No magnetic ball-locking. Every sprint, dive, and strike is powered by an active ragdoll controller calculating velocity, motor torques, and mass in real-time.
- The Valley Arena: A unique, curved arena that fundamentally changes how you approach positioning. Gravity is your teammate and your opponent.
- Instant Access: Built entirely for the browser to remove all barriers to entry between you and the competition.
The Roadmap
Debugging current version, open to feedback about physics and level of difficulty.
The Inaugural Tournament
The calibration has a deadline. I am actively working toward hosting the first official Valleyball competition before the end of 2026. The inaugural event will be local, and it will feature prizes, bragging rights, and a beautiful trophy for the first-ever champion.
Join the Community
- Discord: Join the Valleyball Community to chat about the mechanics and follow the development.
- Feedback Needed: As the web version comes online, I am looking for early feedback on the core physics, the active ragdoll controller, and the "feel" of the valley terrain.
| Updated | 36 minutes ago |
| Status | Released |
| Platforms | HTML5 |
| Author | cascadiajac |
| Genre | Sports, Action, Simulation |
| Made with | Unreal Engine |
| Tags | 3D, Experimental, Indie, Low-poly, Physics, Third Person |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |
| AI Disclosure | AI Assisted, Code |
Download
Click download now to get access to the following files:
Development log
- Devlog: From Physics Sandbox to "Valleyball Versus" (v0.2.0)7 days ago
- A New Engine, A New Era: Introducing Valleyball VERSUS34 days ago
- The Release of Alpha 0.1 & A DedicationFeb 08, 2026
- 10 Years and Counting: The Valleyball JourneyJan 25, 2026
- Welcome to Valleyball!Jan 25, 2026




